MODES

PokéVersus game modes

The current files describe eight battle labels including Toxic Fog Duo, plus a weekend raid and training. Team Duel also has smaller 2v2 and 1v1 formats. Choose by objective first; map availability and voting can change what is offered.

Battle formats checked 29 Oct 2026
ModePlayersClockWin condition / maps
Catch the Balls3v3180sAt least 10 balls, strict lead and 15s countdown; 4 maps
Toxic Fog10 solo600s ceilingLast survivor; 5 maps
Toxic Fog Duo5 teams of 2600s ceilingLast team; partner revive after 12s
Wake Up Snorlax3v3180sDefeat enemy 50,000-HP structure; 4 maps
Voltorb Ball3v3150sFirst to 2 goals; 5 maps; no items or account levels
Territory3v3150sFirst to 100% uncontested zone progress; 4 maps
Team Duel3v3 / 2v2 / 1v1150 / 120 / 90s15 / 10 / 5 KOs, or score at time-up; 4 / 2 / 2 maps
Knockout3v360s roundsTwo round wins; no respawn within a round; 4 maps

Which mode should you play?

Raid, training and map counts

Gigantamax Raid is configured for weekends, with 31 Oct 2026 named as its first weekend. It is upcoming on this audit date. Training is reached through a Pokémon’s Try option and has stationary targets, no normal match rewards and one map.

The configured pool contains 36 maps: Catch 4, Snorlax 4, Voltorb 5, Territory 4, Toxic Fog 5, Team Duel 4, 2v2 2, 1v1 2, Knockout 4, Training 1 and Raid 1. Halloween-tagged entries are conditional, so 36 is a configured total rather than a live rotation count.

Why other pages say five modes

The developer’s itch.io listing retains five launch modes; the homepage lists eight battle labels. The larger current mode file includes the raid, practice and smaller Duel variants. These describe different snapshots and counting conventions. All are one developer source family, not independent corroboration. The 2.0 notes say Random changes every five minutes and excludes Solo Toxic Fog and 2v2/1v1; it is not a player-population report.

Original pixel illustration with eight arena-mode icons arranged in a grid
Original mode illustration, not an official game screen. Read the text tables for mode names and rules, checked 2026-10-29.
Original pixel illustration of a grassy battle field with a stone wall and a windmill
Arena illustration drawn for the guide, checked against the public mode list on 2026-10-29.
Sources. modes.js — Single-source developer rules, checked 2026-10-29: timers and win conditions for each mode object. · pokeversus.com — Public homepage, JSON-LD, and response headers. Single publisher (developer), checked 2026-10-29. · itch.io page — Same publisher as the official site, checked 2026-10-29: HTML5, free, no ads or payments. Launch roster wording is 490. · Official data.js — Map pool and raid configuration; same official source family. · Official roster.js — Species stats and equipped move objects, with roster-data.js. Same developer as mode files; one source family.

Questions

How many modes are there?

Eight named battle labels including Duo, with smaller Team Duel variants, training and a weekend raid also present. The older itch.io description still lists five launch modes.

Which modes can I play with friends?

Normal parties and private rooms support group play; Solo Toxic Fog rejects a group. Use Duo for two-player survival. The social guide explains the three-person normal party and six-person private room.