MODE

Wake Up Snorlax

3v3, 180 seconds. Each team defends a stationary Snorlax structure with 50,000 HP. Defeat the opposing structure to win. At time-up the code compares remaining HP fractions; a difference below 0.001 is a draw.

Evidence and recommendation method. Rules, maps and species numbers are a 29 Oct 2026 snapshot of one official source family. Editorial picks match the objective to HP, speed, range and the equipped move object; no public mode win rates are available. Kit choice can change a move. Base stats are not evolved or account-upgraded values.

Maps and current settings

Clásico, Fortaleza, Carriles, Mansión (Halloween-tagged).

Halloween-tagged maps are conditional event entries, not a promise that all listed maps are always in rotation.

Objective-based shortlist
PokémonPublic evidenceSuggested job and tradeoff
OnixLob attack; 5,900 HPUse walls to pressure the enemy structure; 135 speed makes late defensive rotations costly.
Chansey6,600 HPEscort an attack or intercept a close intruder; short reach means it should not be the only damage route.
Mewtwo4,150 HP; area knockbackA flexible escort or defender; knockback does not itself prove high structure damage.

Strategy and common mistakes

Original pixel illustration with eight arena-mode icons arranged in a grid
Original mode illustration, not an official game screen. Read the text tables for mode names and rules, checked 2026-10-29.
Original pixel illustration of a grassy battle field with a stone wall and a windmill
Arena illustration drawn for the guide, checked against the public mode list on 2026-10-29.
Sources. modes.js — Single-source developer rules, checked 2026-10-29: timers and win conditions for each mode object. · data.js rules — Single-source developer rules, checked 2026-10-29: type math, item timers, and map counts in the public file. · news.js (PB.VERSION 2.11) — Single-source developer patch list, checked 2026-10-29: from 1.6 on 23/10/2026 through 2.11 on 29/10/2026. · Official roster.js — Species stats and equipped move objects, with roster-data.js. Same developer as mode files; one source family. · Official save.js — PB.MASTERY, PB.copasDelta, applyAbandon and Trophy Road. One official source family.

Questions

What is the win condition?

3v3, 180 seconds. Each team defends a stationary Snorlax structure with 50,000 HP. Defeat the opposing structure to win. At time-up the code compares remaining HP fractions; a difference below 0.001 is a draw.

What happens at time-up?

The team whose Snorlax has the higher remaining HP fraction wins. Differences below 0.001 draw. This is verified directly in modes.js timeUp.