MODE

Team Duel

3v3 lasts 150 seconds with a 15-KO early-win target. The 2v2 variant lasts 120 seconds with 10 KOs; 1v1 lasts 90 seconds with 5 KOs. At time-up the higher KO score wins. A tie enters golden KO for up to 60 seconds; without a lead then, the match draws. Players respawn.

Evidence and recommendation method. Rules, maps and species numbers are a 29 Oct 2026 snapshot of one official source family. Editorial picks match the objective to HP, speed, range and the equipped move object; no public mode win rates are available. Kit choice can change a move. Base stats are not evolved or account-upgraded values.

Maps and current settings

3v3: Coliseo, Cañón, Bosque helado, Cripta (Halloween-tagged). 2v2: Patio, Dunas. 1v1: Ring, Hielo.

Halloween-tagged maps are conditional event entries, not a promise that all listed maps are always in rotation.

Objective-based shortlist
PokémonPublic evidenceSuggested job and tradeoff
Pikachu0.85-second reload; 178 speedA flanker for a focused target; avoid an isolated trade when your team leads.
Mewtwo4,150 HP; mid-range attackA flexible core alongside ranged pressure; keep a retreat route without the super.
Chansey6,600 HPA close-range anchor for a group; its reach is a drawback in an open 1v1.

Strategy and common mistakes

Original pixel illustration with eight arena-mode icons arranged in a grid
Original mode illustration, not an official game screen. Read the text tables for mode names and rules, checked 2026-10-29.
Original pixel illustration of a grassy battle field with a stone wall and a windmill
Arena illustration drawn for the guide, checked against the public mode list on 2026-10-29.
Sources. modes.js — Single-source developer rules, checked 2026-10-29: timers and win conditions for each mode object. · data.js rules — Single-source developer rules, checked 2026-10-29: type math, item timers, and map counts in the public file. · news.js (PB.VERSION 2.11) — Single-source developer patch list, checked 2026-10-29: from 1.6 on 23/10/2026 through 2.11 on 29/10/2026. · Official roster.js — Species stats and equipped move objects, with roster-data.js. Same developer as mode files; one source family. · Official save.js — PB.MASTERY, PB.copasDelta, applyAbandon and Trophy Road. One official source family.

Questions

What is the win condition?

3v3 lasts 150 seconds with a 15-KO early-win target. The 2v2 variant lasts 120 seconds with 10 KOs; 1v1 lasts 90 seconds with 5 KOs. At time-up the higher KO score wins. A tie enters golden KO for up to 60 seconds; without a lead then, the match draws. Players respawn.

How is this different from Knockout?

Team Duel counts repeated KOs and allows respawns. Knockout has no respawn within a round and requires two round wins. Smaller Duel variants have shorter clocks.