MODE
Voltorb Ball
3v3, 150 seconds, first to two goals. Holding Voltorb for more than 10 seconds makes it explode. This mode disables map items and account-level bonuses with items:false and noLevels:true.
Maps and current settings
Clásico, Estadio, Laberinto, Calabazas (Halloween-tagged), Gran Estadio.
Halloween-tagged maps are conditional event entries, not a promise that all listed maps are always in rotation.
Recommended Pokémon — editorial picks
| Pokémon | Public evidence | Suggested job and tradeoff |
|---|---|---|
| Pikachu | 178 speed | A mobile ball-route option; plan a pass or kick before the 10-second hold limit. |
| Chansey | 6,600 base HP | An escort for close approaches; it needs a faster teammate for a counterattack. |
| Mewtwo | Knockback super | Create a shooting lane or interrupt an approach; the super does not replace a kick. |
Strategy and common mistakes
- Advance with a passing option and release the ball before the hold timer expires.
- Leave cover behind the ball so a turnover does not become an uncontested counterattack.
- Do not wait for potions or a level advantage: this mode explicitly turns those systems off.


Questions
What is the win condition?
3v3, 150 seconds, first to two goals. Holding Voltorb for more than 10 seconds makes it explode. This mode disables map items and account-level bonuses with items:false and noLevels:true.
Do upgrades and map items help here?
The mode sets noLevels:true and items:false. Ordinary map-item schedules and account-level advantages do not apply.