MODE

Territory

3v3, 150 seconds. The fixed central zone has radius 170 in game coordinates. A team with a living player inside and no opponent inside gains 1.9 percentage points per second, regardless of how many teammates stand there. First to 100% wins; at time-up higher progress wins and equal progress draws.

Evidence and recommendation method. Rules, maps and species numbers are a 29 Oct 2026 snapshot of one official source family. Editorial picks match the objective to HP, speed, range and the equipped move object; no public mode win rates are available. Kit choice can change a move. Base stats are not evolved or account-upgraded values.

Maps and current settings

Clásico, Plaza, Ríos, Aquelarre (Halloween-tagged).

Halloween-tagged maps are conditional event entries, not a promise that all listed maps are always in rotation.

Objective-based shortlist
PokémonPublic evidenceSuggested job and tradeoff
Chansey6,600 HPA durable occupant; spread allies around the circle instead of stacking all three on it.
OnixLob attack; 5,900 HPPressure entrances from cover; 135 speed makes chasing outside the zone inefficient.
MewtwoMental Wave knockbackPush an intruder out to restore uncontested progress; the push must actually clear the zone.

Strategy and common mistakes

Original pixel illustration with eight arena-mode icons arranged in a grid
Original mode illustration, not an official game screen. Read the text tables for mode names and rules, checked 2026-10-29.
Original pixel illustration of a grassy battle field with a stone wall and a windmill
Arena illustration drawn for the guide, checked against the public mode list on 2026-10-29.
Sources. modes.js — Single-source developer rules, checked 2026-10-29: timers and win conditions for each mode object. · data.js rules — Single-source developer rules, checked 2026-10-29: type math, item timers, and map counts in the public file. · news.js (PB.VERSION 2.11) — Single-source developer patch list, checked 2026-10-29: from 1.6 on 23/10/2026 through 2.11 on 29/10/2026. · Official roster.js — Species stats and equipped move objects, with roster-data.js. Same developer as mode files; one source family. · Official save.js — PB.MASTERY, PB.copasDelta, applyAbandon and Trophy Road. One official source family.

Questions

What is the win condition?

3v3, 150 seconds. The fixed central zone has radius 170 in game coordinates. A team with a living player inside and no opponent inside gains 1.9 percentage points per second, regardless of how many teammates stand there. First to 100% wins; at time-up higher progress wins and equal progress draws.

Does standing with all three players capture faster?

No. The code checks exclusive occupancy and adds 1.9 percentage points per second. Extra teammates add protection, not capture speed.