Fighter · electric

Shinx in PokéVersus

Shinx belongs to generation 4 and the rare rarity group in the official roster. Its evolution line is Shinx → Luxio → Luxray. A family starts at its first stage; the list below describes that base build.

Base stats and move parameters

Official game files · version 2.11 · checked 2026-10-29 · single source
ParameterValueMeaning
HP4250Base family health
Speed154Internal movement units; not metres per second
Reload1.35 sBase reload interval
Super charge8 hitsBase hit count parameter
Basic: Rayo Cargalaser · electric1190 damage per projectile where exposed; 1 projectile(s); range 305
Super: Placaje Eléctricodash · electricFlat damage: 1150. Range: 270.

Move names above are the original labels from the public file. The snapshot reports its default kit; alternate kits, evolution scaling and per-hit effects can change combat results. A missing flat damage value is left unfilled rather than estimated.

Weaknesses and resistances

The current formula softens single-type factors to 1.2, 0.85 and 0.7, multiplies against both defender types, then clamps the product to 0.65–1.35. It does not use the main-series Pokémon multipliers.

Incoming attack typeFactor against electric
normal1×
fire1×
water1×
electric0.85×
grass1×
ice1×
fighting1×
poison1×
ground1.2×
flying0.85×
psychic1×
bug1×
rock1×
ghost1×
dragon1×
dark1×
steel0.85×
fairy1×

Where we would draft Shinx

Editorial opinion. Method: role, base HP, attack shape and the mode objective, without match telemetry or a win-rate model.

Shinx has a laser basic attack with 305 range units and a 1.35-second reload, so its useful engagement window should be judged from those parameters rather than its rarity. A mid-range objective fight is a useful starting assignment; keep an exit open while the basic attack reloads.

ground is a particular type risk for Shinx at 1.2× incoming damage. electric is reduced to 0.85×, but that does not guarantee a favorable duel because supers and kit choices differ.

Sources and snapshot limits

Last checked 2026-10-29. All species parameters come from one publisher: the official game. Recalculating multiple files is reproducibility, not independent confirmation. Launch roster counts differ: the same author’s itch.io listing says 490, while this roster builds 492 families / 934 dex rows. These are different published figures, not an averaged total.

Questions

What role is Shinx?

The public roster builds Shinx as Fighter with 4250 base HP and 154 speed units. These are starting family values, not final-evolution values.

What counters Shinx?

ground (1.2×) have an incoming factor above 1. This is type math, not an observed matchup win rate.