Fighter · fire / flying

Moltres in PokéVersus

Moltres belongs to generation 1 and the legendary rarity group in the official roster. Its evolution line is Moltres. A family starts at its first stage; the list below describes that base build.

Base stats and move parameters

Official game files · version 2.11 · checked 2026-10-29 · single source
ParameterValueMeaning
HP3950Base family health
Speed158Internal movement units; not metres per second
Reload1.35 sBase reload interval
Super charge8 hitsBase hit count parameter
Basic: Picotazotwin · flying600 damage per projectile where exposed; 1 projectile(s); range 290
Super: Ataque Aéreocomet · flyingFlat damage: 1400. Range: 350.

Move names above are the original labels from the public file. The snapshot reports its default kit; alternate kits, evolution scaling and per-hit effects can change combat results. A missing flat damage value is left unfilled rather than estimated.

Weaknesses and resistances

The current formula softens single-type factors to 1.2, 0.85 and 0.7, multiplies against both defender types, then clamps the product to 0.65–1.35. It does not use the main-series Pokémon multipliers.

Incoming attack typeFactor against fire / flying
normal1×
fire0.85×
water1.2×
electric1.2×
grass0.7225×
ice1.02×
fighting0.85×
poison1×
ground0.84×
flying1×
psychic1×
bug0.7225×
rock1.35×
ghost1×
dragon1×
dark1×
steel0.85×
fairy0.85×

Where we would draft Moltres

Editorial opinion. Method: role, base HP, attack shape and the mode objective, without match telemetry or a win-rate model.

Moltres has a twin basic attack with 290 range units and a 1.35-second reload, so its useful engagement window should be judged from those parameters rather than its rarity. A mid-range objective fight is a useful starting assignment; keep an exit open while the basic attack reloads.

rock is a particular type risk for Moltres at 1.35× incoming damage. grass is reduced to 0.7225×, but that does not guarantee a favorable duel because supers and kit choices differ.

Sources and snapshot limits

Last checked 2026-10-29. All species parameters come from one publisher: the official game. Recalculating multiple files is reproducibility, not independent confirmation. Launch roster counts differ: the same author’s itch.io listing says 490, while this roster builds 492 families / 934 dex rows. These are different published figures, not an averaged total.

Questions

What role is Moltres?

The public roster builds Moltres as Fighter with 3950 base HP and 158 speed units. These are starting family values, not final-evolution values.

What counters Moltres?

rock (1.35×), water (1.2×), electric (1.2×), ice (1.02×) have an incoming factor above 1. This is type math, not an observed matchup win rate.