Sniper · psychic / fairy

Mime Jr. in PokéVersus

Mime Jr. belongs to generation 4 and the common rarity group in the official roster. Its evolution line is Mime Jr. → Mr. Mime. A family starts at its first stage; the list below describes that base build.

Base stats and move parameters

Official game files · version 2.11 · checked 2026-10-29 · single source
ParameterValueMeaning
HP3150Base family health
Speed151Internal movement units; not metres per second
Reload1.85 sBase reload interval
Super charge5 hitsBase hit count parameter
Basic: Viento Feéricospread · fairy1500 damage per projectile where exposed; 1 projectile(s); range 330
Super: Reflejoreflect · psychicFlat damage: not exposed; varies by ability parameters. Range: not exposed as a single value.

Move names above are the original labels from the public file. The snapshot reports its default kit; alternate kits, evolution scaling and per-hit effects can change combat results. A missing flat damage value is left unfilled rather than estimated.

Weaknesses and resistances

The current formula softens single-type factors to 1.2, 0.85 and 0.7, multiplies against both defender types, then clamps the product to 0.65–1.35. It does not use the main-series Pokémon multipliers.

Incoming attack typeFactor against psychic / fairy
normal1×
fire1×
water1×
electric1×
grass1×
ice1×
fighting0.7225×
poison1.2×
ground1×
flying1×
psychic0.85×
bug1.02×
rock1×
ghost1.2×
dragon0.7×
dark1.02×
steel1.2×
fairy1×

Where we would draft Mime Jr.

Editorial opinion. Method: role, base HP, attack shape and the mode objective, without match telemetry or a win-rate model.

Mime Jr. has a spread basic attack with 330 range units and a 1.85-second reload, so its useful engagement window should be judged from those parameters rather than its rarity. Use the listed attack range to create distance before trading; base health alone does not protect a ranged pick from a close-range collapse.

poison is a particular type risk for Mime Jr. at 1.2× incoming damage. dragon is reduced to 0.7×, but that does not guarantee a favorable duel because supers and kit choices differ.

Sources and snapshot limits

Last checked 2026-10-29. All species parameters come from one publisher: the official game. Recalculating multiple files is reproducibility, not independent confirmation. Launch roster counts differ: the same author’s itch.io listing says 490, while this roster builds 492 families / 934 dex rows. These are different published figures, not an averaged total.

Questions

What role is Mime Jr.?

The public roster builds Mime Jr. as Sniper with 3150 base HP and 151 speed units. These are starting family values, not final-evolution values.

What counters Mime Jr.?

poison (1.2×), ghost (1.2×), steel (1.2×), bug (1.02×), dark (1.02×) have an incoming factor above 1. This is type math, not an observed matchup win rate.